A painterly portrait of Morgan Rosenblum with blue eyes and an inviting half-smile

A little
curiosity.

Good things start here.

CREATIVE DIRECTOR.IP DEVELOPER.AI INNOVATOR.

Scroll to wander
02MY PORTFOLIO

IMAGINATION
MEETS EXECUTION

WATCH MY REEL

A quick look at some of my work.

Select a category below to filter my work.

Explore my creative work across storytelling, publishing, film, games, brand campaigns, and emerging technologies. 8 projects shown.

03CREATIVE PROCESS

THERE’S METHOD
TO THE MADNESS

THREE CASE STUDIES

See how the work comes together.

Choose a project to explore the process, step by step.

CASE STUDY 03 | Original screenplay → Proof of concept film

NEVER TELL

Never Tell / original feature screenplay
01 / 065 STAGES AHEAD

Project Scope & Creative Direction

Never Tell began as an original feature-length horror screenplay I wrote. Knowing my generative AI filmmaking capabilities, my agent suggested a proof-of-concept teaser to showcase my vision for the film.

NEVER TELL · Stage 1 of 6

Whatever you can dream up,
I can help bring it to life.

Let’s create something
04ABOUT ME

A LITTLE
BACKSTORY…

Morgan Rosenblum outdoors in warm evening light

Hi, I’m Morgan. I build worlds.

I specialize in developing original IP into transmedia franchises across comics, books, games, TV, film, and interactive experiences. For nearly two decades, I’ve built new properties from the ground up and helped expand established ones into new mediums. Across every adaptation, I keep the world cohesive, immersive, and unforgettable.

My credits span over 30 published titles across writing, editing, and creative direction, including my time as Creative Director and Managing Editor of the iconic Heavy Metal magazine. I’ve built publishing and licensing partnerships for my own creations and developed projects for brands, creators, and entertainment companies, including Disney, Sony, the NFL, and Live Nation.

My publishing and distribution partners have included Dark Horse Comics, Simon & Schuster, Penguin Random House, and Macmillan. My work can be found at Barnes & Noble, Target, and Walmart.

I combine human artistry and traditional production with generative AI, continually testing emerging tools to bring ambitious stories to life with greater scope and efficiency. I bring a clear point of view, a hands-on approach, and a willingness to rethink things when someone has a better idea. The best idea wins, no matter who it comes from.

THE COMPANY I’VE CREATED WITH

Selected clients
& collaborations.

A career built
around the story.

2023 – Present

Darkrose Studios

Co-Founder & Executive Creative Director

Original IP development · Storytelling · Multimedia production

Darkrose is the studio I co-founded to build original worlds and help other people bring theirs to life. What began in 2012 as a home for my own IP grew into a client-facing creative studio in 2023.

We develop our own stories across publishing, games, and film, build licensing partnerships, and take on project-based creative work for brands and creators. I lead the process from the first idea through writing, visual development, and production.

Inside the role

I translate briefs and business objectives into characters, worlds, campaigns, and connected narratives. I assemble and direct writers, artists, designers, editors, and production specialists; manage budgets, schedules, and revisions; and oversee delivery. My recent AI filmmaking work includes cinematic proof-of-concept projects for Gemstone Knights and Never Tell.

I played a key role in securing more than $1.7 million in cumulative funding for seven original entertainment properties. I developed Winds of Numa Sera from an original fantasy world into a Dark Horse Comics graphic novel and an internationally distributed tabletop game, with publishing and distribution partnerships spanning five languages.

Darkrose Studios original IP montage featuring fantasy, science-fiction, and action characters with the studio wordmark
02
DEC 2020 – MAR 2023

Heavy Metal

Creative Director & Managing Editor

At the iconic science-fiction, fantasy, and horror magazine, I led writers, artists, and editors across the anthology, comics, and graphic novels.

Editorial leadership · Publishing · Creative production

As Creative Director and Managing Editor, I guided writers, artists, and designers; curated and art-directed covers; refined scripts and artwork; and coordinated deadlines for the 144-page anthology and related publishing titles. I helped restore the monthly publishing cadence and developed pitch materials and treatments for potential screen adaptations.

Earlier role: Editor, Director Editorial Production · Dec 2019 – Dec 2020.

Heavy Metal issue 309, publication cover from Morgan’s portfolio
03
JUN 2015 – DEC 2020

HERØ Projects

Chief Creative Officer & Narrative Director

I helped musicians, athletes, celebrities, and brands turn their identities into stories, leading teams creating custom comics, connected worlds, animation, and merchandise.

Brand storytelling · Creative strategy · Client production

I led teams of five to seven writers, artists, animators, and designers, overseeing creative pitches, storytelling, visual development, editorial reviews, schedules, and delivery. For Rolling Loud, I was narrative director, co-writer, and lead creative director on four interconnected superhero comics. I developed Player Zero’s connected character universe, helped storyboard K?D’s anime-style music videos and merchandise, and created charity-focused comics with NFL athletes Cam Jordan and Bobby Wagner.

Full-time leadership dates shown. Subsequent work with HERØ has been on a project basis.

Rolling Loud superhero comic artwork
04
FEB 2014 – MAY 2015

Betterdays Media

Associate Creative Director / Creative Producer

At this boutique advertising and production studio, I helped turn brand briefs into concepts, scripts, storyboards, and campaigns for clients including Harry Winston, The Art of Shaving, and Reebok.

Commercial production · Advertising · Creative development

I helped develop campaign concepts, pitch decks, treatments, and responses to 12 RFPs; co-wrote commercial scripts and developed storyboards with senior creatives. For Harry Winston, I collaborated on creative development and production alongside Baron & Baron, including The Winston Legacy. I also supported The Art of Shaving’s Masters of the Art, Reebok product-launch work, and pitches for Verizon go90 / UNINTERRUPTED.

Selected campaign: The Winston Legacy.

BY THE NUMBERS

Years in professional
creative work

Published titles across writing,
editing & creative direction

Cumulative funding I helped secure
for seven original properties

What I bring

01

Vision & story

I shape the central idea, the narrative, and the world around it, then connect that vision to a brand’s audience and business goals.

02

People & partnerships

I assemble multidisciplinary teams, give clear creative direction, and work closely with clients and stakeholders from the first pitch through revisions.

03

Production & delivery

I align scope, budgets, schedules, and creative standards, managing concurrent projects and the handoffs that keep work moving.

04

Craft & emerging tools

I bring writing, editorial judgment, and cross-platform production together with AI-assisted visual development, filmmaking, and workflow design.

05CONTACT ME

Have something
in mind?

Let’s create
something extraordinary.

Have an idea? Let’s bring it to life.

LET’S CONNECT
CREATIVE LEADERSHIP

Morgan Rosenblum

Creative Director · Writer · AI Filmmaker

morgan@darkrosestudios.com

Multidisciplinary creative executive developing original IP, branded entertainment, and multimedia experiences across publishing, games, film, and emerging media. Combines creative strategy, writing, team leadership, and hands-on production to turn ideas into finished work.

Experience

Darkrose Studios

Mar 2023 – Present
Co-Founder, Executive Creative Director

Lead creative services and production across original IP, client stories, games, publishing, film, animation, and interactive media. Set creative vision, assemble multidisciplinary teams, and oversee budgets, schedules, writing, visual development, and delivery. Lead generative AI filmmaking and cinematic proof of concept production, including Gemstone Knights and Never Tell.

Co-founded Darkrose in 2012 as a banner for my original IP and creative projects, then expanded it into a client-facing creative studio in 2023. Original work includes Winds of Numa Sera, published by Dark Horse Comics and expanded into an internationally distributed tabletop game.

Heavy Metal

Dec 2019 – Mar 2023
Creative Director & Managing Editor · Dec 2020 – Mar 2023

Led creative and editorial production across the 144-page anthology, comics, and graphic novels. Directed writers, artists, and designers; curated covers; refined scripts and artwork; coordinated production handoffs and print deadlines. Developed pitch materials and treatments for potential screen adaptations.

Earlier role: Editor, Director Editorial Production · Dec 2019 – Dec 2020.

HERØ Projects

Jun 2015 – Dec 2020
Chief Creative Officer & Narrative Director

Led multidisciplinary project teams of writers, artists, animators, and designers. Developed branded entertainment and connected story worlds for music and entertainment brands and professional athletes. Selected work includes Rolling Loud, Player Zero, K?D, and charity-focused comics with NFL athletes.

Betterdays Media

Feb 2014 – May 2015
Associate Creative Director / Creative Producer

Collaborated with senior creatives and agency partners on concepts, scripts, storyboards, proposals, and commercial production. Selected work includes Harry Winston brand films created with Baron & Baron, and creative production for The Art of Shaving.

Selected strengths

Creative strategy · Original IP development · Writing & worldbuilding · Narrative direction · Art direction · Creative team leadership · Production management · AI filmmaking · Cinematic editing · Transmedia storytelling

Education

Hofstra University, Bachelor of Business Administration, 2008
Adhouse Advertising School, Creative Campaign, Creative Direction & Copywriting, 2009–2011